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Two-look OLL

The beginner version of OLL: first orient the last-layer edges (3 cases), then its corners (7 cases, the OCLLs). Ten cases instead of 57.

10 cases · 8,873 algorithms

Proven optimum for every case.

Definition of the set: Speedsolving wiki (OLL), Speedsolving wiki (OCLL).

How to read this page
  • Each case is seen from above: the top face in the middle, the top layer's stickers on its sides, the front face at the bottom.
  • Colours: yellow on top, blue in front, red on the right. Grey marks what the case does not look at.
  • Lengths in HTM: a face turn or a wide turn counts 1, a slice 2, a rotation 0. The "setup" (often a U turn) presents the cube as drawn and does not count.
  • In each case, the best available optimal algorithm comes first, then the others by increasing ease score. When no optimal writing is available, all algorithms are ranked by this score (lower is easier).
  • "Play" starts from a position of the case and runs the algorithm to the set’s goal. Usually, the starting position is obtained by running the algorithm backwards from the solved puzzle. For a partial goal, the player may start from a representative position of the case in the application; the puzzle is not necessarily fully solved at the end.

OLL 17

Slash, Diagonal

Optimum 11 moves

16 algorithms

First algorithm: Lw' U' B' U B' Lw U2 Lw U' Lw' B

OLL 44

P

Optimum 6 moves

11 algorithms

First algorithm: (U2) F U R U' R' F'

OLL 45

Suit up, T

Optimum 6 moves

11 algorithms

First algorithm: F R U R' U' F'

OLL 25

L, Bowtie, Triple-Sune, Side-winder, Diagonals, Spaceship, OCLL L

Optimum 8 moves

1,246 algorithms

First algorithm: B Rw U Rw' B' Rw U' Rw'

OLL 24

T, Chameleon, Shark, Hammerhead, Little Horse, Stingray, OCLL T

Optimum 8 moves

1,472 algorithms

First algorithm: B Rw U' Rw' B' Rw U Rw'

OLL 23

U, Headlights, Superman, OCLL U

Optimum 9 moves

1,428 algorithms

First algorithm: (U) B2 D B' U2 B D' B' U2 B'

OLL 26

Antisune, AS, S-, Swimming Right, OCLL Antisune

Optimum 7 moves

1,256 algorithms

First algorithm: L' U R U' L U R'

OLL 27

Sune, S, Swimming Left, OCLL Sune

Optimum 7 moves

1,264 algorithms

First algorithm: (U') L U' R' U L' U' R

OLL 22

Pi, Bruno, Wheel, T-shirt, Antarctica, OCLL Pi

Optimum 9 moves

1,360 algorithms

First algorithm: L' U2 L2 U L2 U L2 U2 L'

OLL 21

H, Double Sune, Flip, Cross, OCLL H

Optimum 11 moves

809 algorithms

First algorithm: L U L' U L U R' U L' U' R

Algorithms