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Two-look OLL

The beginner version of OLL: first orient the last-layer edges (3 cases), then its corners (7 cases, the OCLLs). Ten cases instead of 57.

10 cases · 8,873 algorithms

Proven optimum for every case.

Definition of the set: Speedsolving wiki (OLL), Speedsolving wiki (OCLL).

How to read this page
  • Each case is seen from above: the top face in the middle, the top layer's stickers on its sides, the front face at the bottom.
  • Colours: yellow on top, blue in front, red on the right. Grey marks what the case does not look at.
  • Lengths in HTM: a face turn or a wide turn counts 1, a slice 2, a rotation 0. The "setup" (often a U turn) presents the cube as drawn and does not count.
  • In each case, the best optimal algorithm comes first, then the others from the easiest to the hardest to execute (ease score, lower is easier).
  • "Play" starts from the case (the inverse of the algorithm applied to the solved cube) and runs the algorithm on the 3D cube.

OLL 17

Slash, Diagonal

Optimum 11 moves

16 algorithms

First algorithm: Lw' U' B' U B' Lw U2 Lw U' Lw' B

OLL 44

P

Optimum 6 moves

11 algorithms

First algorithm: (U2) F U R U' R' F'

OLL 45

Suit up, T

Optimum 6 moves

11 algorithms

First algorithm: F R U R' U' F'

OLL 25

L, Bowtie, Triple-Sune, Side-winder, Diagonals, Spaceship, OCLL L

Optimum 8 moves

1,246 algorithms

First algorithm: B Rw U Rw' B' Rw U' Rw'

OLL 24

T, Chameleon, Shark, Hammerhead, Little Horse, Stingray, OCLL T

Optimum 8 moves

1,472 algorithms

First algorithm: B Rw U' Rw' B' Rw U Rw'

OLL 23

U, Headlights, Superman, OCLL U

Optimum 9 moves

1,428 algorithms

First algorithm: (U) B2 D B' U2 B D' B' U2 B'

OLL 26

Antisune, AS, S-, Swimming Right, OCLL Antisune

Optimum 7 moves

1,256 algorithms

First algorithm: L' U R U' L U R'

OLL 27

Sune, S, Swimming Left, OCLL Sune

Optimum 7 moves

1,264 algorithms

First algorithm: (U') L U' R' U L' U' R

OLL 22

Pi, Bruno, Wheel, T-shirt, Antarctica, OCLL Pi

Optimum 9 moves

1,360 algorithms

First algorithm: L' U2 L2 U L2 U L2 U2 L'

OLL 21

H, Double Sune, Flip, Cross, OCLL H

Optimum 11 moves

809 algorithms

First algorithm: L U L' U L U R' U L' U' R

Algorithms