OLL, at least three edges oriented
F2L is solved and at least three U edges are oriented. These are the OLL cases excluding those with only one oriented edge. Orient the last layer with at least three edges oriented.
178 cases · 776 algorithms
No proven optimum for this set: the page gives the length of the shortest algorithm offered and a lower bound.
Definition of the set: Reinier Schippers, public sheet.
How to read this page
- Each case is seen from above: the top face in the middle, the top layer's stickers on its sides, the front face at the bottom.
- Colours of the puzzle in the application. Grey marks what the case does not look at.
- Lengths: each move counts 1, an inner slice 2, a rotation 0. The "setup" presents the puzzle as drawn and does not count.
- In each case, the best available optimal algorithm comes first, then the others by increasing ease score. When no optimal writing is available, all algorithms are ranked by this score (lower is easier).
- "Play" starts from a position of the case and runs the algorithm to the set’s goal. Usually, the starting position is obtained by running the algorithm backwards from the solved puzzle. For a partial goal, the player may start from a representative position of the case in the application; the puzzle is not necessarily fully solved at the end.
37 L shapes group
10 cases · 42 algorithms
36 Parrot shapes group
12 cases · 54 algorithms
35 Axe shapes group
12 cases · 51 algorithms
30 Lightning shapes group
4 cases · 16 algorithms
31 Cobra shapes group
4 cases · 18 algorithms
28 Big block group
2 cases · 9 algorithms
24 P shapes group
4 cases · 16 algorithms
29 Lobster shapes group
2 cases · 7 algorithms
25 E shapes group
4 cases · 19 algorithms
34 Human shapes group
6 cases · 26 algorithms
33 Magic lamp shapes group
4 cases · 15 algorithms
32 Hand shapes group
4 cases · 17 algorithms
26 Sprinter shapes group
4 cases · 19 algorithms
27 Eagle shapes group
4 cases · 22 algorithms
22 Flower shapes group
2 cases · 8 algorithms
23 Chandelier shapes group
2 cases · 5 algorithms
1 EO group
2 cases · 8 algorithms
21 Line shapes group
10 cases · 36 algorithms
19 Fox head shapes group
12 cases · 50 algorithms
18 Long block group
6 cases · 25 algorithms
14 Duck head shapes group
4 cases · 17 algorithms
13 W shapes group
2 cases · 7 algorithms
6 Anchor shapes group
2 cases · 9 algorithms
20 Scorpion shapes group
12 cases · 56 algorithms
17 Rabbit shapes group
4 cases · 18 algorithms
15 Megaphone shapes group
4 cases · 19 algorithms
9 S shapes group
4 cases · 14 algorithms
16 Claw shapes group
4 cases · 17 algorithms
11 Y shapes group
4 cases · 16 algorithms
8 C shapes group
4 cases · 21 algorithms
12 Hammerhead shapes group
2 cases · 10 algorithms
10 Pi shapes group
4 cases · 16 algorithms
7 T shapes group
2 cases · 5 algorithms
5 5 corner CO group
2 cases · 8 algorithms
4 4 corner CO group
6 cases · 32 algorithms
3 3 corner CO group
4 cases · 19 algorithms
2 2 corner CO group
4 cases · 29 algorithms