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OLL, at least three edges oriented

F2L is solved and at least three U edges are oriented. These are the OLL cases excluding those with only one oriented edge. Orient the last layer with at least three edges oriented.

178 cases · 776 algorithms

No proven optimum for this set: the page gives the length of the shortest algorithm offered and a lower bound.

Definition of the set: Reinier Schippers, public sheet.

How to read this page
  • Each case is seen from above: the top face in the middle, the top layer's stickers on its sides, the front face at the bottom.
  • Colours of the puzzle in the application. Grey marks what the case does not look at.
  • Lengths: each move counts 1, an inner slice 2, a rotation 0. The "setup" presents the puzzle as drawn and does not count.
  • In each case, the best available optimal algorithm comes first, then the others by increasing ease score. When no optimal writing is available, all algorithms are ranked by this score (lower is easier).
  • "Play" starts from a position of the case and runs the algorithm to the set’s goal. Usually, the starting position is obtained by running the algorithm backwards from the solved puzzle. For a partial goal, the player may start from a representative position of the case in the application; the puzzle is not necessarily fully solved at the end.

37 L shapes group

10 cases · 42 algorithms

36 Parrot shapes group

12 cases · 54 algorithms

35 Axe shapes group

12 cases · 51 algorithms

30 Lightning shapes group

4 cases · 16 algorithms

31 Cobra shapes group

4 cases · 18 algorithms

28 Big block group

2 cases · 9 algorithms

24 P shapes group

4 cases · 16 algorithms

29 Lobster shapes group

2 cases · 7 algorithms

25 E shapes group

4 cases · 19 algorithms

34 Human shapes group

6 cases · 26 algorithms

33 Magic lamp shapes group

4 cases · 15 algorithms

32 Hand shapes group

4 cases · 17 algorithms

26 Sprinter shapes group

4 cases · 19 algorithms

27 Eagle shapes group

4 cases · 22 algorithms

22 Flower shapes group

2 cases · 8 algorithms

23 Chandelier shapes group

2 cases · 5 algorithms

1 EO group

2 cases · 8 algorithms

21 Line shapes group

10 cases · 36 algorithms

19 Fox head shapes group

12 cases · 50 algorithms

18 Long block group

6 cases · 25 algorithms

14 Duck head shapes group

4 cases · 17 algorithms

13 W shapes group

2 cases · 7 algorithms

6 Anchor shapes group

2 cases · 9 algorithms

20 Scorpion shapes group

12 cases · 56 algorithms

17 Rabbit shapes group

4 cases · 18 algorithms

15 Megaphone shapes group

4 cases · 19 algorithms

9 S shapes group

4 cases · 14 algorithms

16 Claw shapes group

4 cases · 17 algorithms

11 Y shapes group

4 cases · 16 algorithms

8 C shapes group

4 cases · 21 algorithms

12 Hammerhead shapes group

2 cases · 10 algorithms

10 Pi shapes group

4 cases · 16 algorithms

7 T shapes group

2 cases · 5 algorithms

5 5 corner CO group

2 cases · 8 algorithms

4 4 corner CO group

6 cases · 32 algorithms

3 3 corner CO group

4 cases · 19 algorithms

2 2 corner CO group

4 cases · 29 algorithms

Algorithms