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PLL

The top face is done; one algorithm puts all its pieces in place. 151 cases.

151 cases · 3,439 algorithms

No proven optimum for this set: the page gives the length of the shortest algorithm offered and a lower bound.

Definition of the set: Speedsolving wiki (Megaminx PLL), Reinier Schippers, nogesma, Lars Vandenbergh's archive.

How to read this page
  • Each case is seen from above: the top face in the middle, the top layer's stickers on its sides, the front face at the bottom.
  • Colours of the puzzle in the application. Grey marks what the case does not look at.
  • Lengths: each move counts 1, an inner slice 2, a rotation 0. The "setup" presents the puzzle as drawn and does not count.
  • In each case, the best available optimal algorithm comes first, then the others by increasing ease score. When no optimal writing is available, all algorithms are ranked by this score (lower is easier).
  • "Play" starts from a position of the case and runs the algorithm to the set’s goal. Usually, the starting position is obtained by running the algorithm backwards from the solved puzzle. For a partial goal, the player may start from a representative position of the case in the application; the puzzle is not necessarily fully solved at the end.

U group

4 cases · 90 algorithms

A group

4 cases · 93 algorithms

J group

6 cases · 152 algorithms

Z group

3 cases · 70 algorithms

F group

10 cases · 235 algorithms

D group

2 cases · 43 algorithms

M group

1 cases · 26 algorithms

E group

3 cases · 69 algorithms

V group

8 cases · 186 algorithms

B group

4 cases · 92 algorithms

P group

8 cases · 194 algorithms

I group

12 cases · 276 algorithms

S group

12 cases · 275 algorithms

N group

4 cases · 73 algorithms

Y group

6 cases · 145 algorithms

C group

12 cases · 278 algorithms

R group

8 cases · 180 algorithms

T group

7 cases · 156 algorithms

G group

4 cases · 97 algorithms

W group

1 cases · 23 algorithms

H group

4 cases · 65 algorithms

Q group

4 cases · 89 algorithms

K group

4 cases · 91 algorithms

L group

10 cases · 235 algorithms

X group

10 cases · 206 algorithms

Algorithms